High-Fidelity Audio Interface Systems.
Translating complex audio systems into intuitive production workflows.
Audio Systems
Built for Real Production Systems.
Audio tools aren’t just interfaces, they’re complex systems.
Signal flow, routing logic, modulation, performance constraints, real-time interaction.
I design interface systems that translate that complexity into workflows that feel immediate, precise, and production-ready.
Designed for developers building serious tools, and the producers who rely on them.
Design Approach
Product Design Thinking, Applied to Audio.
Audio tools deserve more than surface styling. They require systems.
Drawing from years of work on complex SaaS products and component systems, state management, scalable interaction models. Each interface is designed to grow with the product, not just launch with it.
That’s the difference between a skin and a system.
Collaborations
Trusted by Audio Developers & Production Teams.
Independent developers, established plugin brands, and professional studios rely on my work to ship tools used in real-world production.
From self-funded VST builders to globally recognised production teams, I collaborate closely to deliver interfaces that hold up under real use, not just presentation.
Audio Projects
Production-ready Audio interfaces.

Ray Blandford
Product | Sample Planet
Our team is creating a first-of-its-kind product in a field where the standards for good UX are yet to be defined. It feels like a stroke of luck brought us to DesignLoom and eventually teaming up with Mark.

Jerome Meunier
GForce Software Ltd,
Mark brought structure and clarity to a complex design challenge. He quickly understood the intent behind the product, refined it with clear visual logic, and delivered high-quality work with impressive efficiency. A true professional.

Andrew Scort
SubmissionAudio | Director
He did in a day what I've had others do in weeks. The final product was more than I'd hoped for. 10/10.
Product Work
Selective Product Collaborations.
Alongside audio interface systems, I collaborate on complex SaaS and product interfaces where structured UX and system clarity are critical. These projects are scoped individually and taken on selectively
About Me
Your users deserve a space to create without distraction.
Designing tools that stay out of the way. Producers focus on the work, not the interface.
Mark Bennett | Audio Designer
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